![]() ![]() Basically what this does is that the Glue Gunner, if supplied by boosting Villages and an Intelligence Agency (usually graciously paid for by Banking Farms set in a corner) will absolutely shred through Bloon spam from how fast the solvent upgrades work with a spray side-upgrade, while the Snipers and Mortars stun and break down the MOABs into more Bloon spam. Finally you put the fool-proof Spike Factory down at the back, and then you upgrade as fast as possible before the MOABs arrive. ![]() The basic task of this strategy is to use the Glue Gunner to just SLOW the Bloons while it's weak and let the Snipers clean up, then use the coin to upgrade the Glue Gunner and Snipers in turn, then build up boosting villages on the Glue Gunner before the major Camo rounds (because the measly one bloon round would be mopped by the snipers, giving you more time) and mortars to nuke bloons at the front of the map and the back. This is usually all that's really necessary, but back then, the strategy was so simple and award-winning if done properly, that while I'd play it in school (I graduated from high school in 2020, what a great year, pppptttt) I'd build other stuff and play out stories and write about them in my school Google Docs account (I was a creative and weird child.) There wasn't any need for this a couple of times I tried to blow up my school computer for just for fun and ended up breaching the round 100 barrier and going far enough that the weakling Chromebook crashed using just the basic strategy. Usually the MOAB group is a trademark mix of Snipers and Mortars. The best strat I used for Glue Gunner was to use Glue Gunner as the main while developing on the side a "MOAB-Killer," a Spike Factory (If you don't have one, then you are just asking for a spanking, doesn't matter how good you are, you need tacks to buy time if you get too brave) and Villages, and if you need money, all you need is Banks. Glue Gunner is easily a winner here because MOAB-class weren't as dangerous as in 6 nor as upgradable. Below that, Part B, will be why Glue Gunner is the best main for early BTD6 (so Easy Difficulty, Beginner Map, basically a Bloons Tower Defense 6 for Dummies-level player.) Part C will be the opposite: why Glue Gunner is the best tower for late BTD6 (so Hard/Unpoppable Difficulty, harder maps that permit placement ) while Part D, finally, will be what I envision a Paragon or any other needed changes around the Glue Gunner need to be. Part A, right below, will be why Glue Gunner is the best main from BTD5. So, I'm going to divide this into 4 parts from here on out. I think Glue Gunner is kinda getting the short end of the stick, so I wanted to write this to vouch for it, and maybe, *maybe* Ninja Kiwi will look at this and see a Paragon be made for Glue Gunner. ![]() So today I decided to log on and play again and test around, and I found out that while Dart Monkey, which I really didn't like before as it was entirely updated wrong from 5 to 6 (usually in my 5 builds, I'd have triple darts, but in 6 that's no longer the main path you can have catapult or super monkey club or crossbow so I don't use Dart anymore unless I'm building something or I'm clearing out Free's from Villages) got a Paragon, since I hadn't been around to check the update, Glue Gunner did not. But I still use Glue Gunner in BTD6 as my main, as well as it's specialized cousin Alchemist which I absolutely love. My response was always that it was the best tower, at least back then, and people laughed. I remember from all the way back in BTD5 Co-op battles, people always asked me why I cheeped out on towers and instead went with a Glue Gunner main in chat. Now, why am I talking here? Well, I have been thinking about this for the longest time, and now the Paragons exist, but I've never talked about it: I've always been a Glue Gunner main, and it always surprised people. I'll get the account back when I'm ready to put another few hundred hours and some money into it. I have been playing BTD6 for a long time, and now I'm focused on trying to challenge the game as well as restore my account since my old account sadly got flagged for modded client, so I had to delete it (good news is, I haven't formally started rebuilding yet, so I decided since the game was already busted, I might as well test the code a bit. Hi, this is the first time I'm writing a post on Steam for kicks instead of as a bug report, so yay!Īs a background of my BTD knowledge, I had played BTD5 until I was some ridiculously high level, and then after a while, I transferred to BTD6. ![]()
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